![filter forge 5 features filter forge 5 features](https://www.filterforge.com/images/version7/mapable-sliders-min.jpg)
All RGB values are always identical, and the Alpha value is always 1.0. The coordinate is encoded as an HDR color where the RGB values represent the coordinate: for example, HDR RGB values of 1920, 1920, 1920 encode the image width of 1920 pixels. Image Width outputs the pixel width of the image that is currently being rendered by its master Result component.
![filter forge 5 features filter forge 5 features](https://www.filterforge.com/images/features/photoshop-plugin.png)
Pixel Y outputs the Y coordinate of the pixel being rendered, and works the same way as the Pixel X component.For example, RGB of 450, 450, 450 means that the X coordinate of the pixel currently being rendered is 450. The coordinate is encoded as an HDR color where the RGB values represent the coordinate. Pixel X outputs the X coordinate of the pixel which is currently being rendered by its master Result component.These coordinates change every time a new pixel goes into rendering. For example, when the master component Result renders a pixel with coordinates 10, 20, it tells its slave components Pixel X and Pixel Y to output HDR RGB color of 10,10,10 and 20, 20, 20 respectively. The basic idea behind slave components is that their output can change depending on what their master component is rendering at the moment. Slave components are a relatively new concept for Filter Forge (they were first introduced with the Loop component in Filter Forge 4.0). To add them to the workspace, select the Result component, turn on Advanced Mode, and use the appropriate buttons to create the slave components you need: Technically, these new components are implemented as slave components of the Result component, so they cannot be created using the Components bar. This allows you to create effects and textures that depend on pixel coordinates. To allow pixel-based effects, Filter Forge 5.0 introduces new components that output exact integer coordinates of a pixel that is currently being rendered, and the pixel dimensions (width and height) of the image that is currently being rendered. Pixel Grid.ffxml Pixel-Based Slave Components
![filter forge 5 features filter forge 5 features](https://i.imgur.com/Qt0CO1C.png)
As an added benefit, anti-aliasing doesn’t have any effect on these lines so they always remain sharp and precise: Here's an example of a pixel-based effect: a grid where the distance between the grid lines is always a constant number of pixels and the lines are always one-pixel thick, regardless of the resolution of the image or value of the global Size slider. This is a very useful feature, but it made impossible a whole class of effects: those that depend on exact pixel coordinates. Regardless of the pixel resolution of the target image, the rendered filters would always look the same. Sounds simple but don't expect a giveaway, you will have to earn it.Since its release, Filter Forge has always been very proud of its resolution independence.
#Filter forge 5 features free
You submit filters, they get popular with the users, we send you a free copy of Filter Forge. This means the more people use Filter Forge, the better it gets.Contributors get Filter Forge for free. Anyone can contribute their textures and effects to the online filter collection so it grows with every submitted filter. All filters automatically support 16- and 32-bit modes in Photoshop, real-world HDRI lighting, bump and normal maps, huge resolutions and seamless tiling.You get free access to 6185 user-created filters. Filter Forge comes with a visual node-based editor allowing you to create your own filters – textures, effects, distortions, backgrounds, frames, you name it. However, there are 3 unique features that make Filter Forge a must have. On the surface, Filter Forge is just a Photoshop plugin, a pack of filters that generate textures, create visual effects, enhance photos, process images.